Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen

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Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
 By Jos Dirksen

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen


Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
 By Jos Dirksen


PDF Download Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen

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Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
 By Jos Dirksen

  • Sales Rank: #430107 in Books
  • Published on: 2015-03-31
  • Released on: 2015-03-31
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .96" w x 7.50" l, 1.59 pounds
  • Binding: Paperback
  • 423 pages

About the Author

Jos Dirksen

Jos Dirksen has worked as a software developer and architect for more than a decade. He has a lot of experience in a wide range of technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, and JavaScript. Besides working with these technologies, Jos also regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can be best used to create beautiful data visualizations, the results of which you can see on his blog at http://www.smartjava.org/. Jos is currently working as a consultant for a large Dutch financial institution and has just finished a function as an enterprise architect for Malmberg, a large Dutch publisher of educational material. There, he helped to create a new digital platform for the creation and publishing of educational content for primary, secondary, and vocational education. Previously, Jos worked in many different roles in the private and public sectors, ranging from private companies, such as Philips and ASML, to organizations in the public sector, such as the Department of Defense. Jos has also written two other books on Three.js―Three.js Essentials, which uses an example-based approach to explore the most important feature of Three.js, and Three.js Cookbook, which provides a recipe-based approach to cover important use cases of Three.js. Besides his interest in frontend JavaScript and HTML5 technologies, he is also interested in backend service development using REST and traditional web services.

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Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen PDF
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen PDF

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition By Jos Dirksen


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